Microsoft wants to go beyond the keyboard and mouse to feed the interfaces of the future. While the software maker has invested in speech recognition and augmented reality scenarios, Microsoft’s research division has made significant progress hand tracking.
Researchers are working on software that will allow virtual environments to track and recognize the movement of the detailed hand. Progress could be applied to virtual reality helmets, or just the ability to more precisely control virtual objects on a screen.
Microsoft has some of those working in university research two conferences this summer, offering a little closer what could be our future virtual look. Microsoft focuses on improving the tracking accuracy of the hand, while reducing the amount of energy required to process complex movements.
“We are reaching the point where precision is such that the user can start to feel the avatar hand is your real hand,” said Jamie Shotton, artificial lead researcher research laboratory on the vision of Microsoft UK. “This has been a subject research for many years, but I think the time has come when we will see real solutions, usable, deployable for that, “said Shotton.
Microsoft releases two new videos this week to show their hand tracking improvement. The first (top) includes examples in which users can interact with buttons, virtual keyboards, dials, buttons, sliders and more accurately. Microsoft said that those who tested the research reported a “real sense of ownership of their virtual hands”.
It is easy to imagine that this type of research could be used to create virtual instruments, or to control various interactions in games. Microsoft Research video shows similar capacities.
While Microsoft is investing heavily in augmented reality HoloLens approaches, the software maker has always suggested additional actions taken to move towards Windows itself. Back in 2013, Microsoft demonstrated Windows navigate using air swing with a Kinect camera. This work seems to have progressed into something called “Project Prague.
” The project goal is to provide developers with hand gestures and the ability to create custom applications for gestures. 3D cameras are shrinking to become larger, but require Prague laptops and desktops project to widely adopt these new gestures Kinect cameras at work. Developers do not come to Kinect for Xbox, even after Microsoft included with every Xbox One, so it is unclear whether there will be a demand for navigation gestures for Windows.
Microsoft gestures supervision and labor is only research projects at the moment, but that does not mean that you will not actually perform in the future. Microsoft hinted again in 2012, it has been investing in the future “contactless” augmented reality led, years before his helmet HoloLens disclosed.
More often than Microsoft research projects indicate exactly what the company will begin to offer consumers in the coming years. The keyboard and mouse have a long way to go to reach to extinction, but if Microsoft is at this point, you might get some accompaniments gesture of the hand along the way.